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Physically Based Sky - There is no Sun

Discussion in '2019.3 Beta' started by WaxerPL, Nov 3, 2019.

  1. WaxerPL

    WaxerPL

    Joined:
    May 26, 2015
    Posts:
    33
    Hello!
    I've just updated Unity to the latest release of Unity 2019.3 Beta and noticed that there is no more option to use Procedurally Based Sky.
    Then I read it's possible by downloading it manually, but nevermind.
    I want to use the new Physically Based Sky and here is a problem. Everything seems to work very well, but where is SUN?!

    I use exactly the same settings for lighting, postprocessing, etc. but Sun is invisible.
    I read Physically Based Sky is an "Experimental" feature but is it possible to make sun visible again?
     
  2. konsic

    konsic

    Joined:
    Oct 19, 2015
    Posts:
    995
    Did you set angular diameter ?
     
  3. WaxerPL

    WaxerPL

    Joined:
    May 26, 2015
    Posts:
    33
    Where can I set it?
     
  4. WaxerPL

    WaxerPL

    Joined:
    May 26, 2015
    Posts:
    33
  5. iamarugin

    iamarugin

    Joined:
    Dec 17, 2014
    Posts:
    880
    in the light settings