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physic material bounce combine property

Discussion in 'Editor & General Support' started by blackpool, Sep 3, 2009.

  1. blackpool


    Aug 27, 2009

    When you create a new physic material there is a property called bouncecombine that can take values such as Maximum, Minimun, Average and Multiply.

    If I have to materials with this property set to Maximum and Average respectively, what happens if they collide. The bounce can't both be averaged and maximized at the same time.

    Best regards