Search Unity

  1. Unity 2018.3 is now released.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. Want more efficiency in your development work? Sign up to receive weekly tech and creative know-how from Unity experts.
    Dismiss Notice
  4. Build games and experiences that can load instantly and without install. Explore the Project Tiny Preview today!
    Dismiss Notice
  5. Nominations have been announced for this years Unity Awards. Celebrate the wonderful projects made by your peers this year and get voting! Vote here!
    Dismiss Notice
  6. Want to provide direct feedback to the Unity team? Join the Unity Advisory Panel.
    Dismiss Notice
  7. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice

Physic legs

Discussion in 'Physics' started by ababab5, Oct 7, 2018.

  1. ababab5

    ababab5

    Joined:
    Apr 15, 2014
    Posts:
    505
    Hi,

    I can't find how to do this :



    Thanks a lot for your help.
     
  2. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    2,479
    Looks like each foot is an object with a joint.
    Head is also a joint.
    They are connected both feet to head with spring joint and some damping.
     
  3. ababab5

    ababab5

    Joined:
    Apr 15, 2014
    Posts:
    505
    Hi,

    Yes I suppose this two. But the real point is : who is parent of who, how organise the hierarchy of each legs.
     
  4. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    2,479
    Head is parent of both legs.