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Photoshop texture to Unity

Discussion in 'Formats & External Tools' started by yellowlabrador, Mar 8, 2006.

  1. yellowlabrador

    yellowlabrador

    Joined:
    Oct 20, 2005
    Posts:
    562
    Hello all,

    Tried adding some color texture w/ text into unity and my text(texture) is upside down, looks fine under the inspector.
    Texture was saved as .jpg not psd.

    Thanks,
    Ray

    edit;
    flipped the horiz and vert in photoshop and everything came out right side up. Is this Normal?
     
  2. IamBob

    IamBob

    Joined:
    Feb 4, 2006
    Posts:
    80
    Even though this involves PS (tangentially) it would probably fit better in the Support Forum.

    <dad>"I'm hungry", is not a question. "Can I have something to eat?", is.</dad>

    Flip it in PS, save as jpeg and re-import into Unity.
     
  3. Sync1B

    Sync1B

    Joined:
    Sep 13, 2005
    Posts:
    561
    I think it would depend how your uv's were set up, or which way the object is rotated. I assume that your working with a plane. Also you really should save it as a psd, saving it as a jpg will not decrease size of the texture, in fact having a psd and making a jpg from that wasts more space. Just FYI.

    Bill