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Third Party Photon to Unity's new MLAPI

Discussion in 'Multiplayer' started by Reid_Taylor, May 28, 2021.

  1. Reid_Taylor

    Reid_Taylor

    Joined:
    Oct 9, 2019
    Posts:
    57
    Super simple question.... I have a large scale mobile multiplayer tps game with characters and abilities and I use Photon... How hard would it be to switch to Unity's new networking service? Also is it completely free?
     
  2. MLAPI is not a service, it's a code library to do networking. There are no servers and things. It is completely free. But regardless of this, it's not recommended to migrate from a stable, production ready software/service onto a 0.1.0 versioned preview, code-only package.
    But even if you do, you still need to find/supply the servers yourself. Or still use Photon Realtime as transport.
     
    Reid_Taylor likes this.