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Third Party Photon server: Synchronize enemy location

Discussion in 'Multiplayer' started by arieschuoi, Jan 16, 2020.

  1. arieschuoi

    arieschuoi

    Joined:
    Jul 21, 2018
    Posts:
    3
    Hello, I have an ARPG game project using photon server. Now I need to spawn enemies and synchronize locations as enemies move with other clients. But I didn't know how to spawn that enemy on all clients and synchronize that enemy's location. Could someone please show me how to do it