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Third Party photon network server address

Discussion in 'Multiplayer' started by remi-du-251, Apr 15, 2020.

  1. remi-du-251

    remi-du-251

    Joined:
    Aug 31, 2019
    Posts:
    1
    Hi everyone,

    I try to create a video game and I have some difficulties with photon network. I followed some tutorials and arrive to connect my game to network thanks to PhotonNetwork.ConnectUsingSettings(); but I realize that every times a player connect he is alone in the room even if the room name is the same. So I print the server address using PhotonNetwork.ServerAddress and I realize that every player has a different server address. My question is the following how do I get a unique Photon Cloud server address in order that my players can play together ?