Hi all, I get the following error with Photon: SupportLogger OnJoinRoomFailed(32749,Found inactive UserId 'ccbb03dc-5d05-45b7-a90b-14dd172d524f', but not rejoining (JoinMode=0).). The scenario is like this: I connect to the master server and receive a room list and populate my UI with the rooms. It is empty. I create a room, the list gets updated and I join. After that I disconnect using LeaveRoom as well as Disconnect(). I then connect once again like before, I get the room list and my room is still there but I can't join it because of the error above. What would be the best way to deal with that? I could store the last joined room name somewhere and if I want to join the same room as before I could try RejoinRoom instead of JoinRoom but is this a valid approach? It seems to work fine but what if a player make "room hopping"? Joining room1 then room2 and then room1 again? This leads to normal JoinRoom but only works when the player has timed out. And what if the room he disconnected is still there but the player is timed out, Rejoin would not work because that is giving me an "User does not exist in this game". So I guess what I need is something like IsPlayerActiveInRoom or something like that.