Search Unity

Photon doesn't clean up the scene when leave?

Discussion in 'Scripting' started by Kamil-Says, Oct 22, 2015.

  1. Kamil-Says

    Kamil-Says

    Joined:
    Jun 30, 2014
    Posts:
    154
    Hey! I have a problem... If i leave my room with Photonnetwork.LeaveRoom();, it looks like photon doesnt clean up the room. It's closed but, if im going to create new game the count of players in room is not 0, it's 1(my old player in room) like somneone is still there but i'm sure none is there lol. The main problem is the gameover. Also game finnished room timer is 00.00 ,the gameover panel appers and returns me after 15 seconds back to main scene ok everything fine until now.. Now i'm going to create a new game and what happens? The gameover panel(GUI) is still there and the timer is still 00.00 like photon doesnt clean up something?