Hi everybody ! First, i use Photon network in my project ! I have some trouble with Scene object, -i use a Spawn system to create Scene object (monster) -I know that scene object can be destroy exclusively by the master client cause the ownsership of a scene object is the master so , how can i do if a other client killed a monster ? is it possible to transfer the ownership of a sceneobject to a other client ? I read the basic tutorial of PUN to transfer ownership but i don't really understand how it's work and how to do that ...:/ Maybe , my spawn system is not the good way ? Thx for helping ! Have a good day !