Hello everyone, I am trying to create an open world multiplayer game. My problem is when there are two or more players connected in game, the camera won't move or follow the player.
Hi @hrvn and welcome to the forums. There's not really enough information here to help you out. Cinemachine cameras don't have any connection to the fact of a game being multiplayer. I.e., the camera on any given node of a multiplayer game will follow whatever player/object you tell it to follow. In order for the team here to assist you, we'll need some kind of information about your game and how your cameras are set up. Screenshots/videos of your Virtual Camera inspector and maybe your game can really help with this. If you'll provide us with more info, we'll do what we can to help.
hello @marc_tanenbaum, i've managed to somehow fix and make the virtual camera follow the instantiated player. thank you!