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Phantom orthographic projection of a camera

Discussion in 'Editor & General Support' started by andrew210, Apr 24, 2019.

  1. andrew210

    andrew210

    Joined:
    Apr 23, 2014
    Posts:
    241
    There is one active camera on the scene, appearing to render twice, once normally and then again with an orthographic perspective from underneath the scene. It's "corrected" by toggling any setting on the camera object in the inspector. I thought it might be some issue with a specific version of unity so updated the project to 2019 but the issue remains.