Hi guys We are developing a game that you need to jump from circle surfaces to another circle surface areas. Our problem appears here that when we jump to another planet our character loses its perpendicular angle with the tangent line to the circle surface. When this happens, it starts to lose its path and jumps to another places which are not other circles and targets. So what can be done to this? Its 2D game For more information we could upload some images to make you understand. Need help.