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permanently deleting elements in List<> on inspector

Discussion in 'Scripting' started by JACKO4590, Jul 26, 2017.

  1. JACKO4590

    JACKO4590

    Joined:
    Nov 25, 2014
    Posts:
    81
    Hey guys.
    I have a spawn script with a custom editor button attached to it.
    When i press the button it spawns a game object. Now what i want is when it is deleted out of play mode i want to remove it for the list<> as well.

    So far i have
    spawnLocations.RemoveAll(list_item => list_item == null);
    but leaving playmode will put these back into the list.

    Cant find much on permanently deleting the elements.
    Thanks.