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performance: separate material with back side culling of vs additional vertices in mesh.

Discussion in 'General Graphics' started by craig4android, Jul 3, 2019.

  1. craig4android

    craig4android

    Joined:
    May 8, 2019
    Posts:
    113
    hi I wonder which would be better in regard of performance: I want to create a ship with sails and I wonder which would be better in regard of performance, using a additional material for the sails, which has backface culling disabled. Or to make the Sails 3D having 2 sides so I can use the same material as for the rest of the ship.
    Sorry for the bad explanation. Hope you understand my problem.
     
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