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Performance of Cache Server 6.0 on WIFI Connected Clients.

Discussion in 'Cache Server' started by Most_Incredible, Jul 22, 2018.

  1. Most_Incredible

    Most_Incredible

    Joined:
    Jan 25, 2012
    Posts:
    22
    Hi Unity Users,

    Is it recommended to connect Unity clients(< 20 ) thru WIFI(Avg Net speed is 10Mbps) on a dedicated cache server 6.0.
    Is there any issues we would encounter in daily usage?
    According this blog
    /https://blogs.unity3d.com/2018/03/20/cache-server-6-0-release-and-retrospective-optimizing-import/
    issue with WIFI exsist in pre cache Ver 6.0 , is that issue resolved in new cache server 6.0

    or is it recommended using LAN for connecting the clients?

    Kindly share your experience here.
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    4,773
    Here is a quote from the blog post you mention, comment section .
     
    SugoiDev likes this.
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