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Question Perception camera on HDRP - RGB captures are black

Discussion in 'High Definition Render Pipeline' started by RanHomri, Mar 7, 2021.

  1. RanHomri

    RanHomri

    Joined:
    Aug 19, 2020
    Posts:
    2
    Hi all, I am generating labeled images using the perception camera feature. so far I've been using the universal rendering pipeline and everything worked just fine. When I switched to HDRP, and after following the same tutorial [1], the RGB images captures are all completely black. Does anyone encountered this issue and was manage to solve it? any hint will help.

    ** update
    I noticed this error when the perception camera is active:
    d3d11: failed to create internal blit vertex shader, HR=80070057

    Thanks

    [1] https://github.com/Unity-Technologi...tion/Documentation~/Tutorial/Phase1.md#step-2