Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

Percentage Close Soft Shadows, is it possible?

Discussion in 'General Graphics' started by P1st3ll1, Apr 24, 2016.

  1. P1st3ll1

    P1st3ll1

    Joined:
    Dec 13, 2012
    Posts:
    69
    Hello guy!
    I want to know if it is possible to get Nvidia PCSS or any other shadow technique like that into Unity.
    Or are you guys working on it? I saw this online.
     
  2. OCASM

    OCASM

    Joined:
    Jan 12, 2011
    Posts:
    326
    Even an unfinished version of the capsule shadows would be great.
     
    P1st3ll1 likes this.
  3. P1st3ll1

    P1st3ll1

    Joined:
    Dec 13, 2012
    Posts:
    69
  4. TheMasonX

    TheMasonX

    Joined:
    Nov 9, 2012
    Posts:
    27
    @HenriqueGomez @OCASM

    I just released my Unity Implementation of NVIDIA's PCSS "Soft Shadows" open source on GitHub (MIT License for maximum permissions) if anybody is interested: https://github.com/TheMasonX/UnityPCSS
    I also made a YouTube video showing it off/explaining everything I could think of:
     
  5. P1st3ll1

    P1st3ll1

    Joined:
    Dec 13, 2012
    Posts:
    69
    Nice work! But i tried here in 5.6.0f2 and all shadows are gone... Is there any way to fix this?