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Per Particle LOD in VR

Discussion in 'Visual Effect Graph' started by Marc_unit, Nov 18, 2021.

  1. Marc_unit

    Marc_unit

    Joined:
    Apr 8, 2021
    Posts:
    2
    I am developing on Oculus, and I am having trouble with Per Particle LOD outputting as LOD0 in VR environment. There seems to be no problem in 2D view, but not when I check it in VR.

    Do you guys have the same problem?