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PCZ Studios First Game!

Discussion in 'Works In Progress' started by PczStudios, Jan 16, 2012.

  1. PczStudios

    PczStudios

    Joined:
    Jan 16, 2012
    Posts:
    8
    We at PCZ Studios would like to introduce our first game.
    It is an iOs first person shooter.
    Coming soon to the iOs store More art and info soon to come

    All comments, questions, concerns, and suggestions are welcome.


     
    Last edited: Jan 16, 2012
  2. Duskling

    Duskling

    Joined:
    Mar 15, 2011
    Posts:
    1,196
    That art is scary.

    But it looks WAY to high poly for iOS. Unless you are faking it with a shader/baking or something. I don't know much about that stuff.
     
  3. henry96

    henry96

    Joined:
    Sep 28, 2011
    Posts:
    582
    I agree with MrDuskling that the model is so high res. It might reduce the performance. But look on the bright side, the model is so realistic.
     
  4. PczStudios

    PczStudios

    Joined:
    Jan 16, 2012
    Posts:
    8
    True, these models are too high poly for most iOS devices (devices aside from the iPhone 4s and iPad 2). So, to make our game iPhone 4, iPod Touch 4, and iPad compatible, we have slightly lower poly models in game; they all hover somewhere around the 1500 triangle range, and they still look amazing.
     
  5. PczStudios

    PczStudios

    Joined:
    Jan 16, 2012
    Posts:
    8


     
    Last edited: Jan 16, 2012
  6. JamesArndt

    JamesArndt

    Joined:
    Dec 1, 2009
    Posts:
    2,863
    They look like they could easily be baked to a low res mesh. Nice details...so Mudbox or Zbrush?
     
  7. PczStudios

    PczStudios

    Joined:
    Jan 16, 2012
    Posts:
    8
    Fairly easily - yes. We use ZBrush.
     
  8. PczStudios

    PczStudios

    Joined:
    Jan 16, 2012
    Posts:
    8
     
    Last edited: Jan 28, 2012
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