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[PC] Self Portrait

Discussion in 'Made With Unity' started by PaYaM_A, Jul 25, 2016.

  1. PaYaM_A

    PaYaM_A

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    Hello everyone.

    Self portrait is a first person adventure game with psychological atmosphere and is about a bankrupt man who is trying to find a way to survive his cruel life.



    In Self portrait you play as Dr. Walter Pollack who is the owner of Pollack Industries, sealed by police because of illegal chemical activities, and now you can see the workers in it and the smoke is coming out of it’s chimneys.
    Is this a dream?
    Maybe a memory?

    “This is just a sad nightmare which is reminding me all the bad things I’ve done in my life.”
    Walter Pollack

    Right now two trailers are ready, the first one is the reveal trailer which shows three minutes of gameplay.


    The second one is the first story trailer which shows some actual gameplay footage and a few modified scenes. (Note that the piano scene is the actual gameplay footage.)


    As the project manager of this game , I'm really excited about your comments.
     
    Last edited: May 17, 2017
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  2. pro3dgamestudio7

    pro3dgamestudio7

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    Great
    There are some really nice graphics and ideas in this game , i like it.
     
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  3. PaYaM_A

    PaYaM_A

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    Thank you.
    I hope you enjoyed the idea of the mirror in the gameplay video.
     
  4. SubZeroGaming

    SubZeroGaming

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    well damn. Great job on this. I love the Miror. well done.
     
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  5. PaYaM_A

    PaYaM_A

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    Thank you.
    We have more ideas too, you can see them in the next trailer. :)
     
  6. KamranWali

    KamranWali

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    Very nice. I really love the atmosphere in the game. So lovely. The mirror thing was excellent.
     
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  7. PaYaM_A

    PaYaM_A

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    Thank you, we are working hard to achieve better quality and improve the atmosphere.
    You can find more info on our indiedb article.
    I'll add some new screenshots only here for discussing about technical details.
     
  8. ToshoDaimos

    ToshoDaimos

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    Seems to play similarly to Myst. It looks very polished and 100% Pro. :)
     
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  9. j03d4d

    j03d4d

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    Wow great quality. Looks like an AAA title. What would be cool is if at the very first, when you start out looking at the ground with all the rain water, you could see a reflection of your face. You know because the title is Self Portrait . . .
     
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  10. Kushkyy

    Kushkyy

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  11. PaYaM_A

    PaYaM_A

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    Thanks. Myst is a lovely game.

    Thank you for your nice comment and nice suggestion.

    Thank you too.
    WOW they are amazing.
     
  12. PaYaM_A

    PaYaM_A

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    What do you think about new image effects?
    Don't forget to look at the images at full size.


    if you can't see the image , use the link below :
    http://s1.picofile.com/file/8261677650/Self_Portrait_New_image_effects.jpg


    Same shot with older image effects used in the trailer:


    again if you can't see the image use this link:
    http://s1.picofile.com/file/8261677576/Self_Portrait_Trailer_image_effects.jpg



    if it's hard for you to see the difference here are the changes :
    -near depth of field added
    -new vignette and chromatic aberration
    -grain added
     
    Last edited: Jul 29, 2016
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  13. Houman47

    Houman47

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    Looks Awesome ! I like this type of adventure games
     
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  14. PaYaM_A

    PaYaM_A

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    I'm glad you liked the game.
    I'll send more info in the following week.
     
  15. Oribow

    Oribow

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    Wow. Nice trailer, great graphics. Looks really surreal.

    Open for some suggestions?
    For me there is a dissonance between the heavy visible rain and the sound. They don't match up.
    It really underminds the atmosphere. Little water splashes on the ground, only here and there, would help too. Quick google search yielded this: https://seblagarde.wordpress.com/2012/12/27/water-drop-2a-dynamic-rain-and-its-effects/ Might be worth checking out.

    The mirror scene is a really rememberable scene. It lets your game stand out from others even more. Maybe let the mirror person smash the mirror from his side, instead of just walking away. Would be a even more dramatic effect and let some credabiliy to the thread the mirror person made. That would let the player to question, if the mirror guy can hurt them and thus up stake the tension.
    But maybe this isn't the thing you want. Only suggestions.

    Good look finishing your game. The potential is definiatly there.
     
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  16. PaYaM_A

    PaYaM_A

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    Thank you,
    Nice suggestions.

    Actually there are some water splashes but we can improve them. We will work on the sound too.

    In other parts of the game the mirror guy does a lot more, most of the game is based on the mirror guy.

    I appreciate any kind of suggestions.
     
    Last edited: Apr 14, 2017
  17. PaYaM_A

    PaYaM_A

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    Last edited: Apr 20, 2017
  18. PaYaM_A

    PaYaM_A

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    One of the biggest parts of Self Portrait is the factory. It took months to become a polished playable level. One photographer took lots of photos of real factories and we made the environment based on them, but we designed the level suitable for gameplay and story.

    Read the full article on indiedb.
    http://www.indiedb.com/games/self-portrait/news/factory-level



    For the first time Self Portrait reached the top 10 games of indiedb which is really promising for a small indie team like us.

     
    Last edited: May 17, 2017
  19. Houman47

    Houman47

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    Great, Hope to see more !!!
     
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  20. PaYaM_A

    PaYaM_A

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    Last edited: Dec 31, 2017
  21. PaYaM_A

    PaYaM_A

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    It's been a long time, we moved the whole project to Unity 2019.3 HDRP and this is the first screenshot.
    I know there is plenty of room for improvement but I appreciate any suggestion so we can improve it much more.


    If you can't see the image this is the link :
    https://www.mediafire.com/convkey/4ca6/vmghfxx3vry4b5qzg.jpg

    Also you can see our new logo at the bottom of the image.
     
  22. soleron

    soleron

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    Needs a lot of work in visual department but this is a very interesting concept and story.
    Would love to see it mature and get a healthy dose of visual improvements.

    The elements are there, but the result although practical, is not very cohesive and convincing. Feels like a programmer just put various assets and features together.

    It has a HUGE potential. Would definitely love to see more.
     
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