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Desktop PC runtime randomly crashing (in 5.2 it was working perfectly)

Discussion in '5.3 Beta' started by Mirapa, Oct 22, 2015.

  1. Mirapa

    Mirapa

    Joined:
    Mar 19, 2013
    Posts:
    11
    The project has started to randomly crashing after moving to Unity3D 5.3
    Logs in the attachment. Looks like there is some memory leak not present in previous version of Unity3D. Any advise?
    Thanks,
    M.
     

    Attached Files:

  2. Alex-Lian

    Alex-Lian

    Guest

    We are currently chasing a memory leak, but you should submit a bug report (and report the number here) so we can verify/make sure its the same thing being addressed.
     
  3. Barry100

    Barry100

    Joined:
    Nov 12, 2014
    Posts:
    178
    unity is crashing on me at least 5 times per day now.. i also get BSOD ONLY when using unity.
     
  4. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    6,243
    What's the bug report case #?
     
  5. Barry100

    Barry100

    Joined:
    Nov 12, 2014
    Posts:
    178
    how do i find that?
     
  6. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    6,243
    You should have received the email with your bug report number after you filled a bug report.
     
  7. AVOlight

    AVOlight

    Joined:
    Apr 15, 2014
    Posts:
    401
    hopefully these are all the same leak
    has mine (736699) been verified yet ?
     
  8. Mirapa

    Mirapa

    Joined:
    Mar 19, 2013
    Posts:
    11
    It was reported under: (Case 738828) Multiplatform crash with spurious 'out of memory' error
    https://fogbugz.unity3d.com/default.asp?738828_ernv4jg6oovk6r5l
    adding whole project to test it right now to OwnCloud, but anyway it seems that this memory leak is already "famous" and known to active Unity Beta users (Rust etc.)