I'm working through my test of Unity, but can't get any Maya stuff to work. We're a PC outfit that has PC licenses of Maya. I thought I could just export the Maya files from the PC into Unity, but it's complaining that it won't work. So I tried installing the PLE version, but it says it can't convert it to .fbx format. Am I doing something wrong (being a total Unity nooby) or is it simply a requirement that I get a Mac license of Maya to use Maya with Unity? Thanks!