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PBR - WEAPONS

Discussion in 'Assets and Asset Store' started by thiagodesul, Sep 23, 2015.

  1. thiagodesul

    thiagodesul

    Joined:
    May 4, 2015
    Posts:
    11
    Last edited: Sep 24, 2015
    FernandoRibeiro and treshold like this.
  2. thiagodesul

    thiagodesul

    Joined:
    May 4, 2015
    Posts:
    11
    First the classics!

    AK-47 PBR. Metalness workflow! 3 LOD's and 4 Skins pack.

    [/IMG]


     
  3. IndieAner3d

    IndieAner3d

    Joined:
    Oct 20, 2014
    Posts:
    77
    Great Work ^^ I like them all,
    The green camouflage is my favorite °_°

    Can you something about the Tri count...?!?
     
  4. thiagodesul

    thiagodesul

    Joined:
    May 4, 2015
    Posts:
    11
    Thank you!

    Sure! Haha, the golden one is my favorite =)

    The models are ready, but i'm still updating the unity scene, maybe i'll be uploading it tomorrow to Asset Store.

    So from top to bottom:

    LOD0 - 8504 Tris/ 6029 Verts
    LOD1 - 5949 Tris/ 4532 Verts
    LOD2 - 2667 Tris/ 2279 Verts
     
    Last edited: Sep 23, 2015
  5. IndieAner3d

    IndieAner3d

    Joined:
    Oct 20, 2014
    Posts:
    77
    THX ^^

    Interesting values,
    that´s a lot °-° but if it render
    by one Camera... ^^ than it´s okay... ^^

    Can I ask you which tool you use...
    And how long you worked on that...

    P.S. Which LvL you need to unlock the golden Ak...xD
     
  6. thiagodesul

    thiagodesul

    Joined:
    May 4, 2015
    Posts:
    11

    it's not a lot when you are doing a FPS for PC or PS4/XONE(LOD0/LOD1) and PS3/Xbox 360(LOD1/LOD2). Actually it's pretty standard!

    I use Blender, Quixel, Xnormal and Photoshop. The whole model? I think one week, or so.

    I don't know! haha it also depends on the creative minds that will create the game with my assets! haha
     
  7. IndieAner3d

    IndieAner3d

    Joined:
    Oct 20, 2014
    Posts:
    77
    Yes,
    for high performance system it´s okay ^^
    Difficult for mobile devices...
    Limited Vert Count of 65.000k Verts
    per scene I think...! ^^

    "One Week" not bad...!
    Maybe you should start
    making Skins for CS:GO... xD
    https://opskins.com/

    I like you texture work and the Model
    Triple A like, Just Awesome ^o^

    Thx for your Input ^^
    Interesting -_-

    Grretz ^^