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Other Payers spawning with wrong scale in mirror networking.

Discussion in 'Multiplayer Tools' started by TheRareStudios, Sep 1, 2023.

  1. TheRareStudios

    TheRareStudios

    Joined:
    Dec 25, 2021
    Posts:
    28
    Hello I’m working on a Multiplayer game and my host is spawning with another scale than the client. I’m using Parrel sync to test it maybe there is some wrong with it.

    Can someone please help me?
    Thanks