Hey! I currently made a pause menu for my game. It is just a simple scene with the text: "Pause game" and there is a button: "Resume game". In every level I have a pause button. When I click that button, I set the timeScale equal to zero, so that everything stops and I load my pause scene with SceneManager.LoadScene... As I have 8 different scenes, how can I make it so that the "Resume game" button loads the correct scene? Example: I am playing level 4, and I need to go to the toilet. I pause the game. When I come back I click the resume game button, and my game resumes level 4. A moment later I reach level 7 and I need to do something else, I pause the game, and when I come back and click the resume game button, my game needs to load level 7. How can I do this? Thanks in advance!