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pause camera

Discussion in 'Scripting' started by raoul, Dec 17, 2007.

  1. raoul

    raoul

    Joined:
    Jul 14, 2007
    Posts:
    6,735
    I have a problem with my main character. In some situations it has to update the rotation over a couple of frames but it looks weird. Is it possible to keep the game running but pause the camera updating in these situations for a number of frames?
     
  2. taumel

    taumel

    Joined:
    Jun 9, 2005
    Posts:
    5,292
    I'm not sure if i've understood you right but it sounds to me that it would be best if you would rework your characteranimation somehow?
     
  3. raoul

    raoul

    Joined:
    Jul 14, 2007
    Posts:
    6,735
    Yes, I know :(, It actually is a lot better know but I can´t get rid of this final alignment correction between 2 frames. I guess it is not possible to stop the cam from updating for a couple of seconds (which I want to do anyway in specific game play stages)? I am now looking at using using a rendertexture on a GUiTexture covering the whole screen.