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Pathfinding

Discussion in 'General Discussion' started by superflyninja, Apr 16, 2015.

  1. superflyninja

    superflyninja

    Joined:
    Mar 8, 2013
    Posts:
    24
    HI all,
    Just a quick question. Im working on a project where I will need pathfinding for some AI agents. There ill be about 10 -20 agents in a large arena style level. What free pathfinding solution would you recommend? Unity's own Navmesh is now free, or the free version of Astar or RAIN? Updating graphs arent super important as the AI will be doing its own raycasting etc.
     
  2. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,999
  3. superflyninja

    superflyninja

    Joined:
    Mar 8, 2013
    Posts:
    24
    I saw that one and might have a quick tinker with it, but just wondering whether any one of the systems was the stand out obvious choice to use. I think Ill have a look at Navmesh....