Hey! So I need to implement point-and-click movement system onto a game, that is built as 2D sidescroller [now I have "regular" movement using Rigidbody2D. Seems like I cannot find any decent tutorials or even starting points how to do that, as majority of resources are about top-down perspective [not mentioning 3D, of course]. Maybe someone has a tip over here where to look? Thank you! Image just get an idea. Now the PlayerCharacter moves along the Mesh Collider, that is drawn along the terrain.