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Path Following problmes?

Discussion in 'Cinemachine' started by BATTLEKOT, Sep 2, 2019.

  1. BATTLEKOT

    BATTLEKOT

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  2. Gregoryl

    Gregoryl

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    What makes you think that this is a camera problem? Seems to me that if it were a camera problem, everything would be shaking, not just the eyes.
     
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  3. BATTLEKOT

    BATTLEKOT

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    its hard to explain. I think that problem in DollyCart . Can I send to you simple project without textures and materials to check at your side?
    That really hard to explain.

    But I create Track and then place Cart without cameras and put inside ships and characters model.
    So ship with characters follow Cart
     
  4. Gregoryl

    Gregoryl

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    yes, send me the lightweight project
     
  5. BATTLEKOT

    BATTLEKOT

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    Where are I can send to you dropbox link? Mail or Direct Message in Unity forums?
     
  6. Gregoryl

    Gregoryl

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    Yes, you can DM me
     
  7. will_armstrong

    will_armstrong

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    Without looking at your project, I would bet this is an update order thing.

    You need to make sure that you are updating things in a strict order where Dolly Moves -> Models Move -> Look At / Fixup happens.

    Please note that Animation update takes place after Update, before LateUpdate by default, so you need to do any Fixup like eye tracking that depends on the animation having already executed in LateUpdate.
     
  8. BATTLEKOT

    BATTLEKOT

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    Thanks, but i'm dint find where are I need to setup it =/
    Anyway I upload example in bug report - Case 1182037