Hello, In my game I have a ship constantly moving on water meaning its x, y, z position and rotation are always in flux. I would like to have the ai crew be able to move about the ship while it's moving. I am wondering if there is a path finding solution available that will allow me to do this. I assume it means modifying path finding at runtime in a reasonable way but any waypoint pathfinders that I have looked at so far don't seem to be capable of that. Any help would be much appreciated, thanks!