Search Unity

Path finding on a moving platform

Discussion in 'Navigation' started by Julian-S, Apr 6, 2015.

  1. Julian-S

    Julian-S

    Joined:
    May 31, 2013
    Posts:
    72
    Hello,

    In my game I have a ship constantly moving on water meaning its x, y, z position and rotation are always in flux.

    I would like to have the ai crew be able to move about the ship while it's moving.

    I am wondering if there is a path finding solution available that will allow me to do this. I assume it means modifying path finding at runtime in a reasonable way but any waypoint pathfinders that I have looked at so far don't seem to be capable of that.

    Any help would be much appreciated, thanks!