I have a burning effect particle system that has its shape set to use a SkinnedMeshRenderer. The particles renders correctly for most of my characters; but for 2 of them the particles just won't render. The particles are being spawned but they won't render: Here is when they render (on the other character): - I have looked at the problematic mesh and it has read/write enabled. I really don't see any differences between the meshes and it's unclear to me why the particles won't show. In fact, I copied the FBX import settings from the left character to the mage (on the right) and nothing changed. - I was thinking that maybe the particles are inheriting from the mesh's colors but it's toggled off so it's not that. Any idea why my particles are not rendering on that mesh?