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Particles/Standard shader is crashing Unity

Discussion in 'Shaders' started by SpookyCat, Jun 30, 2020.

  1. SpookyCat


    Jan 25, 2010
    Had an odd issue, I am doing something with particles in a project and I was using the Standard shader on a mesh nased particle and working, then I switched just that to the Particles/Standard shader and now Unity will crash after a few seconds when Play is pressed, switch back to Standard shader everything is fine. Has anyone experienced a shader crashing Unity?