Search Unity

Particles problem

Discussion in 'Getting Started' started by curb47, Jul 22, 2020.

  1. curb47

    curb47

    Joined:
    Jun 19, 2020
    Posts:
    8
    Hi there,

    Unity noob here...

    I've got a nice little sideways scroller shoot 'em up on the go, and it's all looking good apart from the particle effects.

    I'm using the particles to act as the rocket engine, but i can't get them to play continuously, they come out in short bursts.

    I've tweaked the lifetime/duration parameters endlessly, but can't get it right.

    What am i missing?

    Thanks.
     
  2. basnijhof01

    basnijhof01

    Joined:
    May 8, 2020
    Posts:
    3
    Is Looping turned on? And did you accidentally add a burst effect in there?
     
  3. curb47

    curb47

    Joined:
    Jun 19, 2020
    Posts:
    8
    Looping is on, and as far as i kmow there's no burst effect.

    Is 'burst effect' part of the particle system, or would it be a separate script?

    Thanks.
     
  4. Vryken

    Vryken

    Joined:
    Jan 23, 2018
    Posts:
    2,106
    It sounds like the maximum number of spawned particles are being reached.
    You may have to either increase the maximum number or decrease the spawn rate.
     
  5. curb47

    curb47

    Joined:
    Jun 19, 2020
    Posts:
    8
    Ah! Okay, that sounds right. I'll investigate.

    Thank you!
     
  6. curb47

    curb47

    Joined:
    Jun 19, 2020
    Posts:
    8
    Thanks Vryken! Your suggestion was correct, I now have continuous particles!