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Question Particles outline

Discussion in 'Shader Graph' started by hawaiian_lasagne, Mar 4, 2020.

  1. hawaiian_lasagne

    hawaiian_lasagne

    Joined:
    May 15, 2013
    Posts:
    123
    Hi!

    I'm trying to create an outline around the particles in my particle system, I'm a bit stuck where to begin.

    The tutorials I've found are mostly around outlining 3d meshes, or individual sprites, rather than a batch of particles.

    Heres the affect I'm trying to achieve:
    upload_2020-3-4_22-22-24.png

    Ideally, I'd also like to use shader graph to achieve this rather than writing the shader by hand.

    Anyone know where to start with this?
     
  2. GreaseMacaque

    GreaseMacaque

    Joined:
    Aug 9, 2018
    Posts:
    6
    You have two choices and a crappy third.
    1. Build a metaball shader with post effects.
    2. Create an unlit shader with a simple outline.
    3. create a plane between the camera and the particles to do a localized post process.