Hi there! I noticed that these issues were raised in older threads, but I just wanted to check and make sure it's on the radar. I believe there is a memory leak with particles when building for iOS web. I've run into it with my current project, and these threads describe the issue existing even in the Tiny Aquarium example project: (https://forum.unity.com/threads/particle-not-work-on-ios-devices.1006510/) (https://forum.unity.com/threads/web-build-on-iphone-refreshing-page.1003327/#post-6532922) I would love to use particles in my project but it seems not viable at the moment. Is there a workaround or a fix on the way? Thanks!