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particles flickering issue

Discussion in 'General Discussion' started by enzoravo, Mar 13, 2016.

  1. enzoravo

    enzoravo

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    Jun 25, 2013
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    284
    i'm having a little problem with a portal particle, the particle look fine when the camera is not moving but when the camera move the particle begin to flicker.

    this video shows the problem:



    i have already tried with cull off, changing the render method on the particle renderer, also i checked the layer of my cameras to see if there was an error on any layer overlaping, don't know what i need to do to fix this.

    can somebody help my to figure out this issue?

    thanks in advance for all the help.
     
  2. enzoravo

    enzoravo

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    sorry for the bump, but i still have this problem, any idea on how to fix it ?
     
  3. enzoravo

    enzoravo

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    sorry for the bump, i'm still having this problem and i don't have any clue on how to fix it. any unity particle guru here at the forum can point to me how to fix this problem/issue ?
     
  4. JamesLeeNZ

    JamesLeeNZ

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    looks to me like the whole thing is rotating... do you have something affecting the position/rotation of particle?
     
  5. enzoravo

    enzoravo

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    i checked the prefab for the particle and it has this code in the update function

    Code (csharp):
    1.  
    2.     this.transform.rotation = Camera.main.transform.rotation;
    3.  
    also i have comment that line of code and the problem is still there.

    this particle effects is the one from the asset store calle Tazo_FX, i download from the asset store because it is free to add to my project, didn't knew that the prefab has code until now.

    you have another clue to fix this ?
     
  6. enzoravo

    enzoravo

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    sorry for the bump buddys, but i'm still having problems to fix this problem, any idea or clue to remove the particle flickering ?
     
  7. Martin_H

    Martin_H

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    Maybe submit it as a bug report. I've had flickering particles in various situations but no solution.
     
  8. Dr-Game

    Dr-Game

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  9. enzoravo

    enzoravo

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  10. enzoravo

    enzoravo

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    just received feedback from the creator of the particle effect, he told me how to fix it, just an easy fix

    i need to put the camera scale to Zero, just modify the value of this property

    particle system > render> camera scale

    i changed it, now is working like a charm!
     
  11. Khafeine

    Khafeine

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    Jan 19, 2019
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    Camera.main uses gameobject.find("camera")
    it's pretty poor choice to use it in update. cache your camera
     
  12. ryano1110

    ryano1110

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    Feb 16, 2020
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    Particle System -> Renderer -> Order in Layer. set to a unique value, 1-2 worked in my case, and 0 resulted in flickering
     
    alexgergar and Ony like this.
  13. Murgilod

    Murgilod

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    I can't believe you necro'd an already necro'd post
     
  14. Ony

    Ony

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    Nothing wrong with necroing if it adds relevant info to a thread. No reason to start a new thread just to say the one thing, so doing it this way keeps it all together.
     
    HB_VFX, ippdev and deliquescator like this.