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Question Particles and water not appearing on video. (Unity Recorder.)

Discussion in 'Audio & Video' started by pineapuru, Sep 21, 2021.

  1. pineapuru

    pineapuru

    Joined:
    Mar 21, 2018
    Posts:
    46
    Hey guys, how are you all?

    I'm trying to record a 360 video on my project but somewhy the particles and the water shader I'm using are not appearing in the video, this is my setup below.



    Also, the water shader I'm currently using is this one, if anyone's curious: Stylized Water 2 - Asset Store

    I'm not sure why this is happening, but would love to know how to find a fix! ;)
     
  2. antoinecharton

    antoinecharton

    Unity Technologies

    Joined:
    Jul 22, 2020
    Posts:
    189
    Hi pineapuru,

    It's a known issue. For now there is no workaround.

    We are trying our best to fix it.

    Thanks for the report. Let us know if you have any other questions or feedback.

    [Edit]
    As a workaround you could try using the 2 sided option in the particle shader
     
    Last edited: Sep 21, 2021
    pineapuru likes this.
  3. pineapuru

    pineapuru

    Joined:
    Mar 21, 2018
    Posts:
    46
    Making particles doubled-sided made them appear on the video, but they have weird cuts/edges on many parts of them. (Please ignore the dotted background).



    I also noticed my water is appearing, but not correctly, it is appearing as if the Horizon color was dominating the entire plane, I made a little comparison if helps with anything.

    If would help with anything, I can show the shader configurations so we can understand more of this issue. :)

     
  4. michvaw90

    michvaw90

    Joined:
    Jan 21, 2020
    Posts:
    2
    I am having this issue too, it is for a shader that is meant to resemble liquid. On play it shows, but when I start using recorder for video it isn't there. I used two sided when I created the shader in shader graph
     
    unity_R2O52m5BHcZ4_g likes this.