Search Unity

Particle Systems for all render pipelines question

Discussion in 'General Graphics' started by smasters654, Mar 12, 2020.

  1. smasters654

    smasters654

    Joined:
    Dec 20, 2013
    Posts:
    46
    Hello,

    I am trying to find the best way to put my particle systems on the asset store. Here is the problem I am facing. I want the particles to work for all render pipelines, but I know certain shaders don't work on certain render pipelines. I am looking for advice on how to make this work.

    I see in the asset store that some authors have packages for LWRP and HDRP while the base assets are for the built-in render pipeline for their particles all in one asset store entry.

    Does anyone have any info on how I could set this up?

    Thanks.