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Bug Particle System Triggers Module Collider2D

Discussion in 'General Graphics' started by MousePods, Sep 9, 2021.

  1. MousePods

    MousePods

    Joined:
    Jul 19, 2012
    Posts:
    811
    Hi,

    I am trying to use the triggers module with a 2D box collider set to isTrigger. However, this doesn't work. I have to use a 3D box collider set to isTrigger for it to work.

    Is this a bug? I am making a 2D game and trying to only stick with 2D colliders.

    Screen Shot 2021-09-09 at 3.49.44 PM.png

    Thanks!
     

    Attached Files:

  2. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,285
    2d and 3d should be equivalent. I think there is a setting in each physics module to say whether colliders should be considered as triggers. I recommend checking for that option in the 2d Settings and filing a bug report if you think it’s misbehaving.
     
  3. MousePods

    MousePods

    Joined:
    Jul 19, 2012
    Posts:
    811
    Hey!

    I don't know what setting your referring to unfortunately :(

    These are my settings and I think they are all correct?

    Screen Shot 2021-09-10 at 12.30.15 PM.png

    I reported the bug with a video of what is happening.



    Case #: 1364520
     
  4. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,285
    I think it’s “Queries Hits Triggers” but I’m admittedly a little hazy on this part of the particle system/physics hookup.

    Thanks for the bug report, we will look into it!
     
    MousePods likes this.