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Particle System Trigger

Discussion in 'Scripting' started by DevBaro, Jan 23, 2020.

  1. DevBaro

    DevBaro

    Joined:
    Apr 23, 2019
    Posts:
    13
    Is there a way to use the trigger (in the particle system) without having to define the Colliders first and find out what my particles touch?

    I would like to visually create the sound propagation (for this reason the collision module is not suitable, it does not interact with the colliders), but I cannot include all the enemies in the list of colliders.

    Thank you
     
  2. blekkh

    blekkh

    Joined:
    Feb 14, 2019
    Posts:
    19
    Ey pleeaase someone need to find this out!
     
  3. Freezay42

    Freezay42

    Joined:
    Aug 2, 2020
    Posts:
    1
    Did anyone found this out ?