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Particle System: Size of Particles Limited?

Discussion in 'Editor & General Support' started by jbjbjbborisb, Nov 2, 2015.

  1. jbjbjbborisb

    jbjbjbborisb

    Joined:
    Jun 8, 2014
    Posts:
    54
    Hi there!
    Currently I'm playing around with Unity's particle system. One major limitation I have come across is the size limit for particles. It seems that the "Initial Size" setting only works until a value of 6.0. After that the particles just won't get any bigger.

    Is this a bug or a feature? ;-)
    Is there any way I can make my particles bigger?

    PS: I also tried increasing the resolution of my sprite's texture. That did not help.
     
  2. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Check the renderer section of Particle System to see if it's limiting max screen size in there, it could be 0.5, which means a particle isn't allowed to get bigger than half the screen size.

    This is a fill rate saving measure you can edit.
     
  3. jbjbjbborisb

    jbjbjbborisb

    Joined:
    Jun 8, 2014
    Posts:
    54
    That totally solved it. Now my particles can get as big as I want them to be :)
    Thanks!
     
    sonofbryce and hippocoder like this.