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particle system is not visible in Game's screen.

Discussion in '2D' started by midsideslimshady, Jul 19, 2016.

  1. midsideslimshady

    midsideslimshady

    Joined:
    Jul 19, 2016
    Posts:
    5
    Hi, i'm having trouble with the particle system. Whenever i add a new particle system it works fine in the Scene's screen but when i hit play i can't see it the Game's screen. I switch to 3D mode in the Scene's screen then found out that the particle system is always behinding the background(which has the lowest order in layer value). I've tried many ways to solve it but it's still not working. Can anyone give me some workarounds, i'm kinda confused now.
     
  2. capnjake

    capnjake

    Joined:
    Nov 12, 2013
    Posts:
    53
    Have you tried changing the layer of the actual Particle System? Are the particles using a cone to emit? If it is, it may be firing the particles directly behind whatever your background surface is. Editing the layer only affects the ordering of objects on the same z-axis value. There are other emit methods made specifically for 2D.
     
    meikellp likes this.
  3. midsideslimshady

    midsideslimshady

    Joined:
    Jul 19, 2016
    Posts:
    5
    Yes i changed the layer but nothing happened and i just found a weird thing that if i just use the default particle system it works fine in both scene and game's screen but when i add material to it then it automatically behinds everything.