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Particle System in Timeline causes error after exiting play mode in Editor

Discussion in 'Timeline' started by hellobard, Oct 23, 2018.

  1. hellobard

    hellobard

    Joined:
    Sep 26, 2012
    Posts:
    140
    I have a Timeline with a few particle systems that are on Control tracks and I get this error when exiting play mode (not during play):
    Transform has 'gParticleSystemTRSInterest|gParticleSystemScaleInterest' change interests present when destroying the hierarchy. Interests must be deregistered in Deactivate.

    Transform has 'gParticleSystemHierarchyInterest' hierarchy interests present when destroying the hierarchy. Interests must be deregistered in Deactivate.

    Both errors occur three times according to the Console.
     
  2. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    Would it be possible to file a bug with the particle system that reproduces the problem? I haven't seen this before, it's definitely something that needs to be addressed.