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Particle Stuttering

Discussion in 'General Graphics' started by superlol, Jul 24, 2018.

  1. superlol

    superlol

    Joined:
    Dec 6, 2010
    Posts:
    10
    Hi there!
    As first I'm using Unity 2018.2 HDRP

    I'm trying to make a water sprinkler, as start I only animate the start speed and I would expect a continuous line, but I'm getting this stutter effect, it seem that particles are grouping leaving a space between each group as you can see in the image and video below:






    Thx ^_^
     
  2. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,285
    I think the start speed isn't factoring in the sub-frame interval. So all particles spawned on a frame get the same start speed. Then on the next frame, all the new particles get the next start speed value along the curve.

    You may submit a bug report via the Bug Reporter in the Editor and we can look at fixing it.

    Thanks!
     
    superlol and karl_jones like this.