Search Unity

Bug Particle strip and orientation. ParticleStrip ugly on high angles in relation to camera.

Discussion in 'Visual Effect Graph' started by koirat, Nov 8, 2020.

  1. koirat

    koirat

    Joined:
    Jul 7, 2012
    Posts:
    2,074
    Is "Orientation" block for output working for ParticleStrip Quad ?
    I was experimenting with it for a while and it looks like it is not working.



    Please take a look at the image above, those black stripes are circling around Y axis of a particle transform.
    As you can see in place when strip is turning we got this unpleasant looking "gliches".
    This gliches are rotating when moving camera around. It looks like this are stripes that are always trying to face the camera.
    Even after adding Orientation block and playing with parameters I see no changes.
     
  2. Canijo

    Canijo

    Joined:
    Oct 9, 2018
    Posts:
    50
    You ever found an answer? Having the "same" problem. Particle strips point to camera regardless any setting, neither in its own orientation/direction blocks, or parent blocks (parents that are triggering strip spawn GPU events)
     
  3. JulienF_Unity

    JulienF_Unity

    Unity Technologies

    Joined:
    Dec 17, 2015
    Posts:
    326
    Hi, what's version are you using? Orientation block is supposed to work for strips on latest versions (from 20.3 I think)
     
  4. lgarczyn

    lgarczyn

    Joined:
    Nov 23, 2014
    Posts:
    68
    Setting "clamp to one" to true in SpawnOverDistance fixed this for me