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Particle Shield

Discussion in 'Works In Progress - Archive' started by Romexus, Aug 8, 2015.

  1. Romexus

    Romexus

    Joined:
    Mar 26, 2015
    Posts:
    19
    Videos speak louder than words ;)



    I'm in the final months of development, and knee deep in the marketing campaign. Tough time but so fulfilling to almost reach my goal of completing my first title!
     
    nasos_333 likes this.
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    How are you marketing?
    And how is it going?
     
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  3. Romexus

    Romexus

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    Mar 26, 2015
    Posts:
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    It is going well so far. I'm working on the mobile build now and am testing it out with the new controls. Some time in early October I will hopefully have a demo build out which will help garner buzz for it. Marketing is tough!
     
    theANMATOR2b likes this.
  4. RavenOfCode

    RavenOfCode

    Joined:
    Apr 5, 2015
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    869
    Looks great! Im not much of a gamer but i think i might get this one :)

    Im a huge statagy fan :D
     
    Romexus likes this.
  5. Romexus

    Romexus

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    Mar 26, 2015
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    Thanks Raven! I'm rolling into the last month of development and working extensively on the mobile build now. It runs great on mobile thanks to some early optimization I did. I'm lining up distribution options now and building my final months marketing plan. I should have an online web based demo available by early to mid October. I'm certainly in the crunch period!
     
    RavenOfCode likes this.
  6. DxStd_IgnatPribylov

    DxStd_IgnatPribylov

    Joined:
    Sep 24, 2015
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    30
    A good little idea with this Br, H, Rn...
     
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  7. Romexus

    Romexus

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    Mar 26, 2015
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    19
    Thanks! Originally I wanted to build in some elements of science in the hopes players might learn something while playing. It also makes it a lot easier when I don't have to come up with my own level names.
     
  8. cobertos

    cobertos

    Joined:
    Mar 16, 2013
    Posts:
    12
    The little things are what grab me into a game. I really like the buffing tower (if that's what it is?) animation where it sends 1's and 0's to the other towers. I like the trailer as well. It's very well put together.
    My only gripe is probably the tiles with text aren't super differentiable from the others of the same color of a different type (I assume those are where you're not allowed to place towers, so they have some functional purpose?). That's probably just a personal UX taste though.
     
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  9. Romexus

    Romexus

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    Mar 26, 2015
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    I've heard that same feedback from a few testers actually. I'm likely going to add some shading to the 'walls' which are the elements you see in the level so that it is easier to differentiate between open grid spaces and wall spaces.

    The buffing towers are really cool and you are spot on by identifying them! I'm planning on releasing a web demo of the game around the same time I launch it. The final stretch is exciting!
     
    theANMATOR2b and hippocoder like this.
  10. Romexus

    Romexus

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    Mar 26, 2015
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    The latest development update!

    We are three weeks from launch now. Crunch time is here.
     
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  11. Romexus

    Romexus

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    Mar 26, 2015
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    Last edited: Oct 30, 2015
    theANMATOR2b and RavenOfCode like this.
  12. Romexus

    Romexus

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    Mar 26, 2015
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    Approved for release on iOS with the first submission to Apple!

     
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  13. Romexus

    Romexus

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    Mar 26, 2015
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    And finally, available on PC!

     
  14. Fersutagames_

    Fersutagames_

    Joined:
    May 2, 2013
    Posts:
    52
    Great work man! Keep it up!
     
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  15. Romexus

    Romexus

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    Thanks =) Getting the word out has proven to be on of the more difficult tasks.
     
  16. Fersutagames_

    Fersutagames_

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    Oh it is! Haha, if you can get 100 downloads (i think - correct me if i'm wrong) in the first 30 days you get into the top new games section on Google Play - that should give you some good free publicity!

    I'll download it now to help out :)
     
  17. Romexus

    Romexus

    Joined:
    Mar 26, 2015
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    Nice! I was unaware of that that, but would be glad to see if it is true! The Android version went live on October 29th, so I still have time. I a at 41 downloads already so almost half way there!

    <-Active military so help out for Veterans Day! Woot!
     
    theANMATOR2b likes this.
  18. Fersutagames_

    Fersutagames_

    Joined:
    May 2, 2013
    Posts:
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    Hopefully you can! Itd be awesome to see more success from unity developers!
     
    Romexus likes this.
  19. Romexus

    Romexus

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    Mar 26, 2015
    Posts:
    19
    Completely agree with you there! I am filling out the Made With Unity information now to help show what can be built even with the older versions (I released the game with 4.6).