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Particle Lifespan

Discussion in 'Editor & General Support' started by bigbrainz_legacy, Apr 15, 2006.

  1. bigbrainz_legacy

    bigbrainz_legacy

    Joined:
    Jul 15, 2005
    Posts:
    137
    Maybe Unity calls it something different, but I can't find any mention of how to control a particle's behaviour based on its lifespan. Specifically I'm just trying to get my steam particle to fade out (transparency) when they die rather than just pop off the screen.
     
  2. guategeek_legacy

    guategeek_legacy

    Joined:
    Jun 22, 2005
    Posts:
    659
    if worse comes to worse you could use an animated particle and make the texture fade to alpha. Jeff
     
  3. Sync1B

    Sync1B

    Joined:
    Sep 13, 2005
    Posts:
    561
    You need a particle animator attached to your particles. Once you have that set the first and last colors should be set to have alpha.

    Bill