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Particle is size different in Scene View and in the Orthographic Camera

Discussion in 'General Graphics' started by Nadan, Oct 10, 2018.

  1. Nadan

    Nadan

    Joined:
    Jan 20, 2013
    Posts:
    341
    Hi,

    I'm making 2D game and I have Particle System emitting sprites. Everything looks as I hoped for in the scene view but not in my game view. This is because my game has an Orthographic Camera with a small size of 12. So with the Orthographic Camera all the sprites get much smaller than they should be. I noticed that if I adjust the Orthographic Camera size, also the particle size changes.

    Does anyone know how could I get the particle size the same as they are in my Scene View with my Orthographic Camera?
     
  2. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
    2,285
    Does increasing max particle size in the renderer module fix it?
     
  3. Nadan

    Nadan

    Joined:
    Jan 20, 2013
    Posts:
    341
    Yes it did, thank you!
     
    richardkettlewell likes this.
  4. Valhalaru

    Valhalaru

    Joined:
    Feb 3, 2016
    Posts:
    9
    Thanks! This fixed it! I was pulling my hair out over this. Thank you!
     
    richardkettlewell likes this.
  5. qzen

    qzen

    Joined:
    Jul 15, 2021
    Posts:
    5
    ah it did not work?