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Particle Effects

Discussion in 'Made With Unity' started by ikke998, Jul 12, 2010.

  1. ikke998

    ikke998

    Joined:
    Jan 7, 2010
    Posts:
    79
    Im trying to make some realistic particle effects in Unity and had some fun with the FPS tutorial and added my particleFX to test them.

    Rockets campfire Webplayer here
    Rain webplayer here


    Update: You can now also download the campfire!


    you can download the rain package just add the "rain" prefab as a child of your FPS controller
     

    Attached Files:

  2. 3dDude

    3dDude

    Joined:
    Jul 4, 2010
    Posts:
    1,067
    cool :eek:.

    are you using unity 3.0?

    what shader are you using for the ground?

    could you post it?

    how did you make the textures?

    good job :)
     
  3. GeneralGrant

    GeneralGrant

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    Jun 10, 2010
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    977
    amazing job on the fire!
     
  4. ikke998

    ikke998

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    Jan 7, 2010
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    Its unity indy 2.6 and I am using a parallax specular for the surface.
    I borrowed the ground texture from a crysis mod texture pack I found somewhere but you can make your own parallax maps wih a program like crazybump or you can render out a heightmap with a 3d modeling package.
     
  5. vethoix

    vethoix

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    Jul 11, 2010
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    hmm I think I'll try that.
     
  6. ikke998

    ikke998

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  7. spiralgear

    spiralgear

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    Dec 13, 2007
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    What texture did you use for the water droplets?


    In my attempts to make water droplet textures they always turned out looking odd.
     
  8. ikke998

    ikke998

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    I shared the rain prefab, so go check it out! :wink:
     
  9. mikesgames

    mikesgames

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    thanks for that. I downloaded it.

    Now give us the fire!
     
  10. fallingbrickwork

    fallingbrickwork

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    The campfire sparks are really nice, I was most impressed.
     
  11. Bumbaz

    Bumbaz

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    Jul 13, 2010
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    Hey ikke998, thank you very much for the rain package, I've been experimenting with that a lot.

    I am trying to create a slow-motion rain effect, but I'm not really good at particle settings, could anyone help me out?
     
  12. ikke998

    ikke998

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    in the rain prefab put world velocity on -2,
    in the splash prefab put the min and max energy on 2 and the size grow on 2.
    That should make it more slow mo
     
  13. allen

    allen

    Joined:
    Mar 21, 2010
    Posts:
    81
    love the rain prefab.

    Also seconding or thirding or whatever a request for the campfire. It's so sexy.
     
  14. Guru

    Guru

    Joined:
    Apr 30, 2010
    Posts:
    118
    very nice! I am putting the rain to good use after some tweaks to make it more how I wanted it..much better than starting from scratch, so I thank you!

    Now I would LOVE to see the fire one. I would need to tweak it a little too but that is so close to what I have been trying to accomplish. If we can't have it, how did you go about it? The fire on both the rocket launcher and the campfire are very nice!
     
  15. GeneralGrant

    GeneralGrant

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    Can we see the fire embers script?
     
  16. Alchemyst

    Alchemyst

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    Jun 1, 2010
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    Great work on the fire!
     
  17. ikke998

    ikke998

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    hup hup go Download that campfire! 8)
     
  18. allen

    allen

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    Mar 21, 2010
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    Awesome :eek:

    checking out now!
     
  19. Imari

    Imari

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    May 26, 2010
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    These are both really nice. Thank you!
     
  20. hector78

    hector78

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    Aug 20, 2009
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    The fire is amazing. Thanks a lot for sharing!
     
  21. defjr

    defjr

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    Amazing work. Thanks for sharing these!
     
  22. mikesgames

    mikesgames

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    Just downloaded the campfire package.

    Thanks for the download m8!
     
  23. Tom163

    Tom163

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    Nov 30, 2007
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    Very nice.

    Rain doesn't "splash" in Unity 3, here's the error message I get:
    Code (csharp):
    1. f < 0 || f > UINT_MAX
    2.  
     
  24. Tom163

    Tom163

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    Hm, it works in Unity 3 beta 5.
     
  25. Twidusk Studios

    Twidusk Studios

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    Aug 13, 2010
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    Awesome! Thanks for sharing these. i look forward to using them with my game. (non-commercial, of course) :)
     
  26. kenshin

    kenshin

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    Thanks for sharing! :)
     
  27. Disati

    Disati

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    Oct 5, 2009
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    Thanks for sharing, these are nice!

    We can use these freely? Or only in non-commercial games? Selling them separately is evil, i know.
     
  28. appels

    appels

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    Jun 25, 2010
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    those are .gz and when i open them i get an archtemp.tar file, when i open that one i get a set of folders, how do i use this in Unity ?
     
  29. lucidcoder

    lucidcoder

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    Mar 23, 2010
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    I love the fire effect! If I provide credit to you, do you mind me using it in a low-budget commercial game?
     
  30. ikke998

    ikke998

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    You can use these commercially for free, It would be nice to credit me if you use it commercially!

    @appels:
    If you open the package in unity, you should get some folders and there is a prefab inside called 'fire2' that you can just drag and drop onto your scene.
     
  31. spiralgear

    spiralgear

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    This happened to me to a while back.

    Change the extension from .gz to .unitypackage manually, and then import it with "import package" in unity.
     
  32. 3dDude

    3dDude

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    how did you make the fire particle texture?
     
  33. ikke998

    ikke998

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    The texture was rendered out in a 3D package with fire/fluid simulation
    and then I used an app I found somewhere that turns the rendered frames into an animated texture.
     
  34. kidovate

    kidovate

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    Feb 28, 2010
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    I just wanted to bump this topic because it has such awesome effects which cost $$$ elsewhere. Thanks!

    Kidovate
     
  35. Nuprahtor

    Nuprahtor

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    ikke998, thanks, this rain prefab is awesome!
     
  36. impheris

    impheris

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    nice work i downloaded it thanks :)
     
  37. ivanzu

    ivanzu

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    i like it very much thanks. ;)
     
  38. legand

    legand

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    can i rotate it??? for like a flame balll???
     
  39. Ahmed

    Ahmed

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    The rain is exactly what my game was missing , is just awsome , thanks alot for sharing bro :)
     
  40. Beennn

    Beennn

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    Awesome :) thanks
     
  41. decalibrated

    decalibrated

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    I am unable to resize this easily, which makes it almost more trouble than its worth
    I dont know many fires that stay exactly one size.

    None the less, thank you for your help and work
    Im sure it has helped a few already

    -dc
     
  42. CkSned

    CkSned

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    Nov 26, 2010
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    Awesome job man :). Are you allowing people to use these in their games ?
     
  43. EstevooSouza

    EstevooSouza

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    You rock!
     
  44. ChromeGames

    ChromeGames

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  45. tishbastian

    tishbastian

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    Thank you for sharing your fantastic work! These are wonderful!
     
  46. airzx

    airzx

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  47. Ful

    Ful

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    Thanks man!!!!
     
  48. anomalie53

    anomalie53

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    Mar 19, 2013
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    Thank you a lot. It's a good job :) !
     
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